London-based director wearing multiple hats, including invited speaker, featured digital artist, award-winning game designer, creative consultant, graphic designer, and landscape architect.
I develop and design innovative ideas for a future where creativity converges with technology, growth, and sustainability. My mission is to unleash human creativity. I love sharing this mission with the world by blending traditional methods with generative AI and other emerging technologies through tailored training, consultancy, content creation, and design solutions. My goal is to help people articulate their vision, increase their visibility, and support their growth.
I also envision creative experiments and bring them to life as compelling case studies, like 'Creativity Stations' and 'AREAILISM.' Highlighted on social media by major companies like Google AR&VR, these projects capture attention with their bold names and engaging stories.
At a glance, An Experiential Journey... 
I began my career as a landscape architect in urban and regional planning. Driven by a curiosity to integrate my experiences across different disciplines, I shifted focus to creative projects in social impact, technology, sustainability, and entrepreneurship. This led me to become a creative director, where I spearheaded projects for notable entities such as the Digital Transformation Office of the Presidency of Türkiye, the European Union (EU), the United Nations (UN), EUROSAI, WAPES, and the Turkish Exporters Assembly (TIM). This phase of my career provided hands-on experience in project building, management, development, and networking. (2014-2021)
While working as a design consultant at the United Nations Development Programme (UNDP), my curiosity about integrating diverse experiences led me to pursue a master’s degree in Computer Animation and Game Technologies, fueled by my lifelong passion for games. During this time, I also began to explore ML/AI and XR (AR & VR). (2018-2020)
In the final year of my master’s program, I led the formation of an eight-person team to design a video game project using Unreal Engine. Our efforts resulted in the acceptance of our startup, 'ATOM,' into the METU Teknokent Incubation Center (2020-2022). During this initiative, I received an award for a game focused on sustainability and climate change. Developed for the 'Lost and Found' theme of the Global Game Jam (GGJ 2021), our game won the Core Diversifier Challenge sponsored by Manticore Games. I wrote the game’s story and led a three-person team to design it within 48 hours, with our game being selected among the top 10 out of 113 entries. At the same time, I received my first invitations to serve as a jury member and speaker, a period that also coincided with the restrictive times of the COVID-19 pandemic.
While the game project continues, I have worked as a freelance creative director and design partner on a project basis. Notable clients include Meta (Facebook), Turkish Airlines (THY), and Stichting SPARK (2021). My passion for lifelong learning inspired me to establish an innovative small business, Azul Creative Mds, in London, United Kingdom (2021). I am now focused on learning, teaching, creating, and sharing my experiences on a global stage. I look forward to connecting with people who support this journey.
Award
GGJ Headline Sponsor Manticore Games added an extra challenge to their Diversifier Core Exercise offering a prize pool for the best games created at GGJ 2021 using the Core Engine. Manticore Games assembled a panel of industry experts who have selected their 10 favorites of the 113 games submitted to the Diversifier. 
Featured Creative Contents
01.08.2024
Reposted by Finegrain – LinkedIn Content
18.06.2024
Reposted by Luma AI – Instagram Story
28.03.2024
Reposted by Adobe Firefly – Instagram Story
Featured Arts
14.06.2023-24.06.2023
Generative AI Conference - London/United Kingdom 
Featured AI Artist
06.01.2023
(Digital Art - NFT & 40 x 40 cm, Signed, limited edition print version Giclée Art prints)
The Holy Art Gallery - London
22.11.2022
The Holy Art Gallery - London​​​​​​​
Featured Article
06.09.2022
Glitch - An article on what is the meaning of "Glitch" in games
Back to the game - Gaming 101 powered by LG OLED evo
Studio Mercado Magazine
Became one of the invited writers to explain "Trend Gaming Terms" in the pages sponsored by LG OLED Evoto for a special edition of Mercado Magazine.
Mentioned
Top Game Design Voice on LinkedIn. (By LinkedIn)
Top Creative Strategy Voice on LinkedIn. (By LinkedIn) 
Top Augmented Reality (AR) Voice on LinkedIn. (By LinkedIn)
Speaker/Jury/Featured Artist Experiences:
16.05.2024 - 11.07.2024 - 05.12.2024
Innovation with AI, news about AI and 3D revolution-Linkedin Audio Event
23.01.2024
Speaker
Pocket Gamer Connects London: What's the Next big Frontier for the Games Industry? Metaverse, Web3, Something Else?
Future Formats: Explore the future of games, where ground-breaking technologies like AI, AR, VR, Metaverse, and web3 redefine the industry landscape. 
25.01.2023
Featured Artist and Speaker
AIϟCC Weekly Prompt Jam: Insights on the latest Artificial Intelligence-AI trends and techniques
11.01.2023
Speaker
Urban Jam-Future of Cities (Funded by British Council): The intersection of architecture & game design
15.02.2022
Speaker
Pocket Gamer Connects London: The Phygital Effect on Sustainable Awareness
Metaverse track sponsored by Animoca Brands
27.06.2021
Speaker
Indieway Conference: Environmental Design in Games - Does the Architectural Overview Matter?
06.06.2021
Jury Member
Bogazici University: Game Jam
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